The Pumpkin Betrayal

Author Archive

Ohhh AI

by admin on Aug.24, 2010, under The Pumpkin Betrayal

Programmers are working on AI currently for the games single player campaign. It’s fun seeing the game being played by itself O.o!

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Still in business

by admin on Aug.12, 2010, under The Pumpkin Betrayal

As difficult as it has been we’re still here. The games been tested a little but we’re implementing a single player element because it was decided that the game would not have good initial reactions without it due to its complexity. Joe is working on an editor for the designers to build the single player campaign with. It will be divided into episodes each around 10 hours. We will be implementing new features in later episodes, but for now the campaign will serve as an introduction to the game and have an engaging story to enjoy. We’re attempting to strike a publishing deal, wish us luck!

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To those interested in internships

by admin on Oct.06, 2009, under The Pumpkin Betrayal

For those who are looking for an internship there are a few things I must tell you.
First, we are not a large firm and therefore are unable to offer paid internships with our current funding. There is a lot of potential growth with our company and those with us early on will be the first considered for openings as we expand.
Second, we are a casually structured company. Our members understand their tasks and are willing to work hard to achieve them without hard deadlines and structure. If you are a person who needs a very structured work environment, this is not the job for you.

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Forums have a new look

by admin on Aug.26, 2009, under The Pumpkin Betrayal

Check it out http://forums.thepumpkinbetrayal.com and sign-up.

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http://www.JollyGrim.com is UP!

by admin on Jul.28, 2009, under The Pumpkin Betrayal

Hi,

Sorry for the belated posting, but we’ve been hard at work on the website http://www.jollygrim.com which is up.  So go check it out it has all sorts of fun stuff like web comics, wallpapers, pics, and tons of info about the game being released shortly.

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Much Progress

by admin on Jun.03, 2009, under The Pumpkin Betrayal

Now that summer has come around productivity has increased immensely. We now have a fully playable game without crashes and will be implementing databases which will allow for user accounts. Then we will move into a small (invite only) closed beta. This is very exciting as we will be able to see how players respond to the game and use the feedback to make adjustments before moving into a large scale open beta.

Also, if you are a graphic artist and are interested in working on this project to supplement your portfolio, please send an e-mail to derrick.lall@thepumpkinbetrayal.com to discuss.

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Update

by admin on May.13, 2009, under The Pumpkin Betrayal

92% design finished
38% artwork finished

We’ve had some programming setbacks that have yet to be resolved mostly because many of our guys are moving into finals week at their respective colleges.  Once summer rolls around we expect the pace of progress to double if not triple.

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Still Chugging Along…

by admin on Apr.20, 2009, under The Pumpkin Betrayal

Hey all,

Apologies for the belated update.  We’re still hard at work on Jollygrim and have hit some great milestones.  We recently held a BBQ celebrating our 100th card artwork finished and 200th card designed, as well as reaching an operable build of the Graphical User Interface.  Now, we’re up to 124 pieces of art and over 260 cards designed and are integrating all the different coded elements and should have a fully playable build very soon.

Keep checking in and make sure to read up on the forums under Games for updates by our newsgirl Kayla.

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A Week Away!

by admin on Mar.19, 2009, under The Pumpkin Betrayal

The programmers have said the game will be playable next week meaning we can go into alpha testing and iron out all the bug issues with the game.  Also we’ll be able to start dealing with the numerous balancing issues we expect to face as the game has such an enormous amount of unique cards each with diverse skills.  Hopefully once the GUI artist finishes all of the interface and icon templates we’ll be able to post some screenies of the cards, menus, and boards.  Plus if we’re satisfied with the playable build we may make a trailer for our community within a few weeks.

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Help Wanted!

by admin on Mar.02, 2009, under The Pumpkin Betrayal

We are in need of a programming consultant capable of organizing a team of programmers.  If you are interested please e-mail yoav.schatzberg@thepumpkinbetrayal.com

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