The Pumpkin Betrayal

Testers needed!

by admin on Oct.05, 2011, under The Pumpkin Betrayal

We want more people to download and try out the game at http://www.jollygrim.com

We value feedback greatly and have a forum where complaints, suggestions and requests will be carefully read by our team. Please help us out!

3 Comments more...

JollyGrim has a new Kickstarter Project.

by admin on Sep.29, 2011, under The Pumpkin Betrayal

You can view it here http://kck.st/nByoGI and make sure to press the like button!

You can get info about us and JollyGrim, as well as play the game right now. Help us spread the word!

3 Comments more...

JollyGrim has entered Independent Games Festival!

by admin on Oct.22, 2010, under The Pumpkin Betrayal

Check it out at http://www.igf.com/php-bin/entry2011.php?id=299 We’ll be releasing a public build soon with Several single player campaign battles, skirmish mode where you can play many different AI controlled decks, and multiplayer. We’re currently implementing the rest of the campaign, 2v2 multiplayer, and puzzle mode. Things are moving along swiftly so keep checking in for more updates.

147 Comments more...

News!!!

by admin on Sep.27, 2010, under The Pumpkin Betrayal

Wooh, so AI was implemented and we’ve worked long and hard on a single player campaign that is finally near completion. We’re entering two Indie Game Competitions during October and will be preparing our game for publishers! We’ll also be making it available to the public once again, this time with Single Player modes! :D Look forward to JollyGrim in November!

147 Comments more...

Ohhh AI

by admin on Aug.24, 2010, under The Pumpkin Betrayal

Programmers are working on AI currently for the games single player campaign. It’s fun seeing the game being played by itself O.o!

3 Comments more...

Still in business

by admin on Aug.12, 2010, under The Pumpkin Betrayal

As difficult as it has been we’re still here. The games been tested a little but we’re implementing a single player element because it was decided that the game would not have good initial reactions without it due to its complexity. Joe is working on an editor for the designers to build the single player campaign with. It will be divided into episodes each around 10 hours. We will be implementing new features in later episodes, but for now the campaign will serve as an introduction to the game and have an engaging story to enjoy. We’re attempting to strike a publishing deal, wish us luck!

24 Comments more...

To those interested in internships

by admin on Oct.06, 2009, under The Pumpkin Betrayal

For those who are looking for an internship there are a few things I must tell you.
First, we are not a large firm and therefore are unable to offer paid internships with our current funding. There is a lot of potential growth with our company and those with us early on will be the first considered for openings as we expand.
Second, we are a casually structured company. Our members understand their tasks and are willing to work hard to achieve them without hard deadlines and structure. If you are a person who needs a very structured work environment, this is not the job for you.

113 Comments more...

Forums have a new look

by admin on Aug.26, 2009, under The Pumpkin Betrayal

Check it out http://forums.thepumpkinbetrayal.com and sign-up.

199 Comments more...

http://www.JollyGrim.com is UP!

by admin on Jul.28, 2009, under The Pumpkin Betrayal

Hi,

Sorry for the belated posting, but we’ve been hard at work on the website http://www.jollygrim.com which is up.  So go check it out it has all sorts of fun stuff like web comics, wallpapers, pics, and tons of info about the game being released shortly.

198 Comments more...

Much Progress

by admin on Jun.03, 2009, under The Pumpkin Betrayal

Now that summer has come around productivity has increased immensely. We now have a fully playable game without crashes and will be implementing databases which will allow for user accounts. Then we will move into a small (invite only) closed beta. This is very exciting as we will be able to see how players respond to the game and use the feedback to make adjustments before moving into a large scale open beta.

Also, if you are a graphic artist and are interested in working on this project to supplement your portfolio, please send an e-mail to derrick.lall@thepumpkinbetrayal.com to discuss.

108 Comments more...

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Visit our friends!

A few highly recommended friends...